StarCraft enhanced upon its predecessor Warcraft II, which highlighted two extremely equivalent playable factions, by introducing asymmetry concerning the units and technologies available to its a few races (Protoss, Terran, and Zerg). This asymmetry was comparable to that pioneered inside the lesser-recognised 1996 SSI launch War Wind. The unit kinds https://landen7yyv4.like-blogs.com/29733297/the-smart-trick-of-starcraft-that-no-one-is-discussing